Join artist David Blandy to explore the impacts of colonial food production through his new collaborative world-building game, Gathering Storm.
For the past few years David has been experimenting with the form of group world building, using voice, writing and drawing to imagine new worlds and societal systems collaboratively.
For this session we will explore collective world-building, using table top role-play techniques to think about how you can use these forms to expand ideas around society and history.
In Gathering Storm, the game guides the players through adding elements to a map, imagining a postcolonial sci-fi world and then creating a set of characters to inhabit this space, using a streamlined card-based system. Through a series of prompts, players come to terms with hidden histories and present injustices.
No previous experience of tabletop gaming is necessary to play. Suitable from 16+
Gathering Storm was developed at Delfina Foundation's Politics of Food programme in association with Gaia Art Foundation in 2022.